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3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Expor

by 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines

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Description

A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.

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Product Details

  • CRC Press Brand
  • Mar 10, 2021 Pub Date:
  • 0367707802 ISBN-10:
  • 9780367707804 ISBN-13:
  • English Language
  • 10 in * 1.14 in * 7.01 in Dimensions:
  • 2 lb Weight: