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Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya(r) (2005)

by Govil-Pai, Shalini

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Description

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya(R) helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used in production houses. By the end of the book, readers will be experts in the principles of computer graphics and OpenGL. They will be able to develop their own professional quality games or graphics for any other 3-D, interactive domain, such as scientific/medical visualization.

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Product Details

  • May 6, 2005 Pub Date:
  • 0387955046 ISBN-10:
  • 9780387955049 ISBN-13:
  • English Language