His servant, Pal, and his squire, Faith, do what they can to help. But Pal is too gentle to be any good in a fight, and Faith's faith is being tested by the knight she thought was a hero. Try as he might, Rajah isn't anyone's hero--he's everyone's punchline.
Everything changes, though, when, at the end of another day's failure, Rajah, Pal, and Faith find something: a map that leads to the one place Lord Maharajah never conquered--a legendary castle rumored to hide a mysterious lost civilization's wondrous inventions.
At last, the greatest adventure of their lives has begun. The three must trek through perilous swamps, climb high mountains, and discover their true worth. It's the only way to reach their distant destination: Castle Redstone!