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Gamification and Design Thinking in Higher Education: Case Studies for Instructional Innovation in t

by Bueno Muñoz, Carmen

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Description

This book analyzes the use of gamification and design thinking in Higher Education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students.

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Product Details

  • May 6, 2025 Pub Date:
  • 1032675411 ISBN-10:
  • 9781032675411 ISBN-13:
  • English Language