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Anyone Can Create an App: Beginning iPhone and iPad Programming

by Wise, Wendy

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Description

Summary

Do you have a fantastic idea for an iPhone app but no idea how to bring it to life? Great news! With the right tools and a little practice, anyone can create an app. This book will get you started, even if you've never written a line of computer code.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Book

Anyone Can Create an App begins with the basics by introducing programming concepts, the Swift language, and the tools you'll need to write iOS apps. As you explore the interesting examples, illuminating illustrations, and crystal-clear step-by-step instructions, you'll learn to:

  • Get started programming, no experience necessary!
  • Add controls like text boxes and buttons
  • Keep track of your favorite things by creating the Like It or Not (LioN) app
By the end, you'll be able to create and run your own apps, and you'll have the confidence to learn more on your own. The book is updated for Swift 3.
About the Reader

This book is written especially for non programmers - no experience needed!

About the Author

Wendy Wise has an extensive background in mobile and application development and has worked with several Fortune 500 companies. In her 17-year technical career, Wendy has served as a senior director of software development, a senior product manager for international mobile applications, and a hands-on developer for web and mobile technologies, among many other technical roles. Wendy fully embraces her nerd/geek side, as you'll find out as you read this book. In her spare time, she enjoys beer, coffee, photography, camping, and being outdoors.

Table of Contents

  1. PART 1 - YOUR VERY FIRST APP
  2. Getting started
  3. Building your first app
  4. Your first app, explained
  5. Learning more about your development tools: Xcode
  6. Capturing users' actions: adding buttons
  7. The button app, explained
  8. Capturing user input: adding text boxes
  9. Playing on the Playground
  10. PART 2 - THE KEYS TO THE CITY: UNDERSTANDING KEY DEVELOPMENT CONCEPTS
  11. Go with the flow, man! Controlling the flow of your app
  12. While you're doing that...
  13. Collections
  14. Telling stories with storyboards
  15. ViewControllers in depth
  16. Put it on my tab: creating tab bars
  17. Table views: more than a coffee table picture book
  18. Patterns: learning to sew
  19. PART 3 - CREATING THE LIKE IT OR NOT APP
  20. Putting it all together: the LioN app
  21. Adding data to your LioN app
  22. Displaying details of your LioN
  23. Creating the details of the detail view
  24. The AddEditView scene
  25. Delegates are everywhere
  26. Editing LioNs
  27. Saving LioNs
  28. Making your LioN prettier
  29. Working with Auto Layout
  30. Search your LioNs

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Product Details

  • Apr 2, 2017 Pub Date:
  • 1617292656 ISBN-10:
  • 9781617292651 ISBN-13:
  • English Language