Eli wasn't looking for escape, only a way to pass the time.
When he wins access to Teleios, a groundbreaking virtual world where players don't create characters but become them, he expects nothing more than distraction. But the game is different. Here, you're not the hero of your own story, you're the passenger in someone else's. And the character remembers everything.
As Eli steps into the life of Merik, a quiet hunter with a troubled past, he discovers purpose, friendship, and belonging in ways the real world never offered. The deeper he goes, the more the lines blur. In Teleios, the characters aren't mindless. They grow, change, and remember. And Merik is becoming something more.
The game doesn't end when you log out. And for Eli, logging out starts to feel like losing a part of himself.
In a game where you control a real character with memories, Eli finds the purpose he lacked in life. But when the digital world starts to feel more real than his own, is logging out still an option, or is it abandoning the only place he truly feels needed?