ONE-POINT-TEN is a general rule-set for fantasy and sci-fi miniature war-gaming, between 2-4 players using any standard-scale (around 28mm) models they wish. Its rules are straightforward, its forces are consistent, and it can be used alongside most pre-existing miniature armies or easily allow players to make and play with new ones.
This book is a ONE-POINT-TEN Module, a supplement that provides additional/specific storylines, army Categories, Units, and Upgrades to be used alongside "ONE-POINT-TEN: A GENERAL RULE-SET FOR FANTASY AND SCI-FI WAR-GAMING" and/or "ONE-POINT-TEN: CORE RULES POCKET VERSION".
AGE OF CHOSEF was designed as a companion piece to CLAWS-Associated Game "TALES OF MER'CHA", set 200 years in that fantasy setting's future. While MER'CHA is still populated by a variety of fantasy races and their chimeric beasts, they have since splintered into a wider variety of warring factions, with some creating far more advanced weapons/technology, and MER'CHA has entered into an ice age.
Contains 382 pages of background, rules, and options. Requires "ONE-POINT-TEN: A GENERAL RULE-SET FOR FANTASY AND SCI-FI WAR-GAMING" or "ONE-POINT-TEN: CORE RULES POCKET VERSION".
Supported by Reaper Miniatures, Frontline Gaming, Monster Fight Club, and LITKO(R) product lines.