Five goblins from a small and remote clan undertake a quest to recover powerful artifacts once used by the mythical Goblin King. Through cunning and charisma they must band together to overcome their clan's corrupt leader and win a chance at a new path for their people. Seen as little more than monsters by "civilized" folk, a vicious cycle of war dominates goblin history. After a civil war that ended with the Goblin King's banishment, goblins embraced the ways of their ancestors, living for art, music, and simple pleasures...until their lands were taken from them.
But a time of change has come, a time of destiny, and a few unlikely heroes from the cliff caves of Kol'grathu will undertake a quest to reclaim the power once wielded by the Goblin King in ancient times, to disabuse their people from those who see them as their lessers.
Guided by dreams, instinct, and cunning, a fellowship takes form as Vilayne, Trokar, Fumble, Ezme, and Bonewise set out to uncover ancient secrets.
The balance of power is about to be upset. Very upset.