This book is written by an expert who understands both game development and the practical power of Rust. With a deep focus on hands-on coding, modern architecture, and real-world projects, it's not just another Rust book-it's a professional game development guide grounded in the Rust ecosystem and built to get results.
About the Technology:
Rust is quickly becoming a serious contender in the game development space. With its strong emphasis on memory safety, high performance, and modern syntax, Rust gives you the control of C++ without the crashes or footguns. Combined with engines like Bevy, Macroquad, or bindings to Godot, it opens the door to building 2D and 3D games for desktop, web, and mobile-all without sacrificing safety or speed.
What's Inside:
A step-by-step tutorial to build a complete 2D and 3D game
Clear explanations of ownership, lifetimes, and memory safety in game loops
Deep dives into ECS (Entity-Component-System) architecture with Bevy
Real-time input handling, animations, audio, particle effects, and UI
Procedural generation, AI behavior, and game state persistence
Exporting your game to web or desktop, and strategies for performance
A final dungeon crawler project that pulls it all together
Who This Book is For:
Whether you're a Rustacean exploring game development, a Unity or Unreal developer ready for a more modern and safer system, or a beginner who wants to start game development with a clean, low-level language, this book is for you. No prior game development experience is required-just a willingness to build and learn.
Rust in games isn't the future-it's already happening. The Bevy ecosystem is maturing fast, and studios are starting to shift. Learning Rust for games today puts you ahead of the curve tomorrow.
You don't need years to build something meaningful. With this book, you'll be hands-on from Chapter 1, and by Chapter 10, you'll have created a complete 2D/3D action game, step-by-step.
This isn't just a book. It's a full game development curriculum tailored for Rust-from fundamentals to final export. By the end, you'll not only understand Rust deeply, but you'll also walk away with playable projects, reusable code, and a new level of confidence.
Start building fast, safe, modern games today. Whether you're creating your first shooter, experimenting with AI, or crafting your own engine, this book gives you the foundation you need. Grab your copy now and take control of your game development future-with Rust.