ONE-POINT-TEN: A GENERAL RULE-SET FOR FANTASY AND SCI-FI WAR-GAMING
ONE-POINT-TEN is a general rule-set for fantasy and sci-fi miniature war-gaming, between 2-4 players using any standard-scale (around 28mm) models they wish. Its rules are straightforward, its forces are consistent, and it can be used alongside most pre-existing miniature armies or easily allow players to make and play with new ones.
This CORE RULES POCKET VERSION is (with one exception) exactly the same as "ONE-POINT-TEN: A GENERAL RULE-SET FOR FANTASY AND SCIENCE-FI WAR-GAMING", but in a smaller/more portable trim size and larger/more legible text.
Due to this change in formatting, the ARMY LISTS and relevant options present in the original GENERAL RULE-SET are not included; these have been replaced with a CUSTOM UNIT/ARMY GENERATION section, such that players have at least three options when using this book:
1) Players may use this book alone, generating custom statistics for their armies from the ground up.
2) Players may combine this book with the GENERAL RULE-SET and/or other ONE-POINT-TEN Supplements, using it as a reference while playing (in particular, during a battle, those books may be kept open to the army Category/options you are using, while referencing the core rules from this book).
3) Players may use this book alongside future ONE-POINT-TEN Modules.
Contains 26 pages of rules, custom army generator, and options.
Supported by Reaper Miniatures, Frontline Gaming, and Monster Fight Club product lines.